Halcyon Days (The Perks Of Being A Paragon)

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

Issue #1: Wrong Place, Right Time

Team Trouble (Tentative Title) is late for school on Orientation! Somehow, this works out perfectly for them. With the city's best heroes trapped in a barrier of light, and the city's top agents trapped in a barrier of shadow, it's up to the tardy delinquents* to save the day.

*Except Tempest. Everyone just thinks he's a tardy delinquent because of his choice in friends. Poor Tempest.

Issue #2: Fifty Shades Of Blue Part 1 - Blue Da Ba Dee

After successfully defending the city from Raging Bull, Team Trouble takes a short break while New Heights Academy makes preparations to reopen. Tempest gets a call from Endeavor. Spinel and Norman patch things up. Powers has lunch with Scoop. Kid Dynamo receives a surprise visitor. Doxx finds sorrow even in happiness. Will Team Trouble finally get a new name and label?

Brought to you by Doritos.

Issue #2: Fifty Shades Of Blue Part 2 - The Blue and The Bold

Team Bold eagerly awaits final authorization on their Doritos Corporate Sponsorship. Meanwhile, school is finally back in session. Class 1-A engages in a "Team-Building Exercise" in the form of a Capture The Flag game. Kid Dynamo hides his true potential. Doxx becomes best friends with a nice girl; shortly after smashing said girl's face in. Spinel executes a Shoryuken (Forward, Down, Down-Forward). Powers shuts down a force of nature. Tempest soars over the battlefield.

Everyone witnesses a different side of Chance.

Issue #3: Paradise Found Part 1 - Please Patrol

Acting on a ‘lead’ from Norman, The Bold embark on their first Patrol. They learn much through trial and error; Foremost being the universal rule of every patrol and stakeout: Everything is incredibly boring and uneventful… until it isn’t.

Issue #3: Paradise Found Part 2 - Nirvana

When Doxx opens another strange e-mail attachment, the group finds themselves stranded in a grotesque realm filled with horrors.

Issue #3: Paradise Found Part 3 - Love Is In The Atmosphere

Doxx and Powers renew their marriage plans, this time of their own volition.

Tempest bonds with The After-School Mixed Martial Arts Club.

Kid Dynamo Resonates for the first time. All over the boy’s dorm.

Spinel Tap goes on a date with the world’s cutest Rebel.

Issue #4: Revelations Part 1 - The Light of Day

Ms. Chroma assigns 1-A to paint a mural for Art Class. The Bold choose a controversial subject.

Druid, concerned for his friend Boost, asks The Bold to make sure he’s all right.

Class 1-A and Class 1-B face off in a friendly team battle competition.

Issue #4: Revelations Part 2 - The Shadow of Doubt

Eclipse sends a hit squad after Norman, who is saved by an unlikely ally.

The Bold train their bodies and minds; gaining even greater power.

Tempest receives a chilling recording.

Endeavor outruns destiny.

Issue #4: Revelations Part 3 - The Sins of The Past

Tempest watches over his mentor.

Powers is hired for an appropriately shady job.

Spinel and Doxx return to Nirvana, with RebelLion.

Dynamo gets a visit from his not-so-secret admirer.

The Eclipse’s message echoes through the city.


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